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From his earliest memories Jamil Moledina has possessed an unquenchable thirst for science fiction. Moledina devoured classic science fiction during his youth and counts Isaac Asimov’s Foundation and Frank Herbert’s Dune among the two greatest books he has ever received. He wrote Tearing the Sky in effort to fill one of many gaps between the picture of our universe as tentatively understood by science, and the one presented in fiction. In this universe, Moledina served for several years as the Executive Director of the Game Developers Conference, the world’s largest professionals-only event in the game industry, where he managed the financial and creative direction of the multi-million dollar show. Prior to that, he was Editor-in-Chief of Game Developer magazine, the leading B2B publication in the game space. Moledina is on the Board of Directors for the International Game Developers Association, as well as various game industry juries and advisory boards, including GamesBeat. He currently signs and manages independent games for Electronic Arts and lives in San Francisco.


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